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Tomb Raider Angel of Darkness

PC PS2

Developer/Editor: CORE DESIGN / Eidos

Platforms: PC / PS2

Release Date: June 20, 2003

Genere: Action, Adventure

Official Website: www.tombraider.com

Everything begins with a terrible storm in the night of Paris, Lara Croft is in a wide living room, and Werner discusses with its mentor Von Croy; suddenly, a shot sounds in the darkness, Von Croy falls to the floor, surprised Lara, she looks at its spotted hands of blood... while, in the streets of Paris sirens are heard, queerly the police arrives soon to the place of the crime; Lara begins to run while the dogs step him the checks. At the end she gets rid of them jumping for a window. The danger has happened... at the moment. Lara stops to meditate, she is the main suspect of a crime that never made. Lara should escape from the police the quickest thing possible, so everything begins escaping for the Paris' roofss, under a storm.

Soon she discovers, when visiting Margot Carvier, using the note that Von Croy give her before die that was looking for a obscura painting, Eckhardt took charge him to recover it, this it was in the Louvre, and as the one he couldn't make it, it was the reason for which called to Lara to find the painting, where she crosses with Kurtis Trent, the last member of Lux Veritatis, and only he is looking for vengeance because his father's murder, its murderer was Eckhardt, an alchemist that tries to revive the Nephilim race; Lara and Kurtis are decide to cooperate and stop Eckhardt.

CHARACTERISTICS

- New graphic engine.

- It increased her polygons at 4400, a great quantity with regard to previous TRs.

- A new character's playable, Kurtis.

- New visual effects as the snow or effect of heat.

- Double eliminated guns of the final version of the game.

- Introduction of conversations with other characters that it will influence lightly in the continuation of the game in occasions, or even to take us to a situation in which Lara will perish.

- It disappear the ropes.

- It disappear moves she had in previous games, as very useful one to jump and shoot at the same time.

- New system combat hand to hand.

- Way seal, as throwing body to earth, to stick to the walls or to attack an enemy secretly for the back and break his neck.

- She visits cities like Paris and Praga, The strahov and the crypt of Lux Veritatis.

- She improves the force in arms and legs to be able to go advancing in the game.

- Ammo limited for first time.

- It continues no appear Croft Manor

- New system of more realistic escalade. It can also pass of climbing for a wall until going for the roof.

- New movements of to be thrown of head or to give a tumble back to hold on to a ledge.

- She improves sprint starting from the end of Louvre level.

- To activate by means of a button the way seal, to walk or to run.

- Lara holds on to automatically on the edge of a ledge.

- Soundtrack recorded by the London Symphonic.

hit counter script "Croft Generation" Copyright © | SeRmOnGaR | Zaragoza, España |

EstadisticasDecember 9, 2001 | www.CroftGeneration.com

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© Square Enix Ltd. Lara Croft and Tomb Raider are trademarks of Square Enix Ltd. All rights reserved. All other trademarks are the property of their owners.


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