
We’re excited to celebrate 15-years of Tomb Raider throughout the month of October. Tomb Raider and its fearless heroine were first unleashed on the world October 1996, manifested from fantasy to reality by creator Toby Gard and the talented crew at Core Design. Fifteen years later, Lara is making her mark on the world again in a bold reimagining by Crystal Dynamics. To celebrate the occasion we’ve played curator to a digital art exhibit. Eight original pieces of art have been commissioned in Lara’s new image, and will be made available to download for desktop adornment and other digital devices. The handpicked roster of artists is diverse. Some have affiliations with Lara’s past. Others were chosen for their unique styling and fresh take on the world’s favorite Tomb Raider.
Next you can download pictures and a short description about each artist.
15 Anniversary Screensaver
Bellow you can download the official screensaver of Tomb Raider (2013) for the 15th Anniversary of the saga. Click on the following image to download it.
Official Artists for the Tomb Raider 15 Anniversary
Day 1: “Rebirth” by Andy Park
Andy Park has provided concept design and illustration services to the entertainment industry for over 16 years. His work has spanned throughout the entertainment mediums of film and television, video games, comic books, books, and magazines.
Andy began his career in 1995 illustrating comic books for Image Comics, Top Cow Productions, Marvel Comics, and DC Comics on such titles as Tomb Raider, Uncanny X-Men, Excalibur, Weapon X, and Superman.
In the last decade, Andy has moved from comic book illustration to creating concept art for the film, television, and video game industries. He played a major role in developing games for companies such as Sony Computer Entertainment on the award-winning God Of War Franchise. In television, he has contributed to shows like True Blood and V.
Most recently, Andy has been doing visual development work/concept art for blockbuster films such as Thor, Captain America: The First Avenger, and 2012’s highly anticipated film, The Avengers.
Official Andy Park Website: https://www.andyparkart.com


















Day 2: “The Depths” by Camilla d´Errico
Camilla d’Errico is an urban contemporary painter, illustrator, character creator and comic artist residing in Vancouver, BC. With roots in comics and manga stylings, Camilla’s beautiful work is seen on toys, clothes, accessories, and more. She has been published by Random House and Tokyopop (Avril Lavigne’s Make 5 Wishes), Simon & Schuster (Camilla d’Errico’s BURN), Image Comics (Sky Pirates of Neo Terra, Fractuff0000 Fables), IDW (Swallow 5, Sparrow 13), and Dark Horse (Myspace Dark Horse Presents, Vampy Cat, Femina & Fauna). Her literature-inspiff0000 graphic novel series, Tanpopo, is now published online by MTV and in hardcover format by Boom Studios (coming 2012).
Camilla is currently working on the graphic novel Helmetgirls: Origins. Camilla has distinguished herself as one of the breakthrough Pop Surrealism painters thanks to her ability to seamlessly weave manga and western styles with surrealist elements, wrapping it together with an extensive emotional palette. She has a unique touch – “West Meets East” – that bridges cultural and geographical boundaries, while remaining totally relevant to today’s varied audience.
Official Camilla d´Errico website: www.camilladerrico.com


















Day 3: “Wolf Den” by Long Vo
Long Vo is an Artist, Creative Director, and one of the original co-founders of Gaia Online. Over the last decade, Long has worked on various art productions for companies like Marvel, DC, Image, Disney, Warner Bros, Mattel, Toynami, Harmony Gold, Udon and Capcom. He’s worked on properties such as Street Fighter, Tatsunoko VS Capcom, Inception, Robotech, Thundercats and X-men. Long is currently co-founder and Chief Product Officer at Hiptic.com.
Official Long Vo website: blog.vostalgic.com


















Day 4: “Shipwreck Beach” by Brenoch Adams
Brenoch Adams has been working as a concept designer in the gaming industry for over six years. His work has been featuff0000 in a variety of publications, galleries, and film festivals worldwide.
While at San Jose State University, Brenoch studied traditional illustration, and 2D/3D animation. Before video games, he worked as a snowboard graphic designer at Aero Custom rides, and as an illustrator for Fox Racing Co. In 2005, he was hiff0000 by Nihilistic Software as a concept artist to work on Conan for the 360/PS3, as well as a variety of other titles.
Brenoch is currently working as Senior Artist at Crystal Dynamics in Redwood City providing concept art for Tomb Raider.
Official Brenoch Adams website: www.brenoch.com


















Day 5: “Into the Darkness” by Brian Horton
Brian Horton is a 16-year veteran of the video game industry and is the Senior Art Director on Tomb Raider. Brian is also an illustrator and fine artist; his work has been shown in publications and galleries throughout the world. He lives in Foster City with his wife Susan and two children Victor and Evelyn.
Please follow @ brianhortonart on Twitter for news and updates..
“Survival has been a rich theme for the dev team, providing opportunities to add emotional depth and a new range of scale for a Tomb Raider game. For this painting I wanted to explore an intimate moment of Lara overcoming fear, pushing forward through a dark and claustrophobic space. In my fine art I collaborate with models so I was fortunate to work with Meagan Marie on a photo shoot for the painting. She captuff0000 the emotion I was looking for perfectly, pushing through the pain of that pose I asked her to hold. Thanks again Meagan, you rocked it!”
Brian Horton
Official Brian Horton website: www.modelmayhem.com/205141


















Day 6: “The Crucible” by Randy Green
After graduating with a BFA in painting, Randy Green worked for several advertising agencies as an Artist/Art Director while dabbling in comics on the side. During this period he mostly collaborated with Dark Horse and Image before pursuing comic book art full-time and producing content for Marvel, DC Comics, and others.
Top Cow’s Witchblade was Randy’s first extended run on a title and opened the doors to many other opportunities, including contributions to Tomb Raider and a creator-owned title – Dollz – which he hopes to return to in the future. He continued on to pencil additional work for Marvel on Emma Frost and New X-Men Academy X, always managing to squeeze in a project or cover for other comic companies.
In recent years Randy has been doing most of his work behind the scenes for DC Creative, and has had a couple of books come out through Aspen Comics.
Randy has been working in comics full-time for over a decade now, and enjoys life in the country with his wife Amy and children Haley and Max.
Official Randy Green website: randy008000.deviantart.com


















Day 7: “Profile Pic” by Jonathan Jacques-Belletête
JJB is a Montréal-born, bearded, tattooed, French-speaking art director. He graduated from Classical Commercial Arts in 1997, but had already been working in traditional animation as a background designer for over a year by the time the diplomas were handed out. He then spent a few years freelancing when not snowboarding. He’s now been working in the video game industry for 13 years.
Jonathan jumped on his first opportunity back in 1999 as a concept artist for a small start-up that eventually became JamDat (EA Mobile Games). He then joined Behavior as a Lead Artist and Assistant Art Director, working on many different projects for Disney and Warner Brothers. Jonathan was then hiff0000 by Ubisoft as an Art Director, where he worked on the Farcry, Assassin’s Creed and Prince of Persia series, as well as developing many new IP concepts including one that landed Ubisoft the James Cameron’s Avatar license.
Jonathan spent the last four years art directing Deus Ex: Human Revolution for Eidos Montréal/Square Enix as well as getting more random, pointless tattoos. He enjoys boxing quite a bit, but hasn’t really been on a ring for quite some time now.
Now that Deux Ex: Human Revolution has shipped and received critical acclaim, Jonathan has begun art directing a new project for the Eidos Montréal studios. He wishes he could sleep more and enjoy a healthier diet.
Jonathan still lives in his native town of Montréal, in a neighborhood called Mile-End where hipsters from around the world come sit in circles to drink coffee and eat bagels. He drives a shiny 000000 Smart named Ninja, and he never gets stuck in snow.
Official Jonathan Jacques-Belletête website: jayjaybe.tumblr.com


















Day 8: “Kyudo” by Toby Gard
Toby Gard designed the original Tomb Raider back in 1995 along with its heroine Lara Croft.
After leaving Core Design he ran the development studio Confounding Factor until returning to the Tomb Raider franchise as a consultant for Tomb Raider: Legend. He worked as the Cinematics Director on Tomb Raider: Anniversary and Underworld.
Since then he has been consulting on various game projects while writing and drawing the online graphic novel Otherworld.
Official Toby Gard website: otherworldcomic.com


















Christmas: “Shipwreck Beach in Christmas” by Brenoch Adams
The team at Crystal Dynamics is heading out of the office for a break, but before taking off, Meagan Marie wanted to share a little holiday treat with you!
15-Year Celebration artist Brenoch Adams worked his magic to make “Shipwrecked Beach” a bit more festive. Grab your winter wonderland wallpapers here.
Enjoy and Happy New Year!
Official Brenoch Adams website: www.brenoch.com
















Comunidad Fan en el 15 Aniversario de Tomb Raider
1.”Braving the Caverns” by Ashley Quenan
Ashley Quenan is a freelance artist who specializes in portraits and figure drawings. Although she has her artistic roots in traditional media, Ashley now works almost exclusively in Painter and Photoshop.
She currently resides outside of Atlanta, Georgia with her boyfriend and their cat, and when she’s not creating art Ashley can be found studying for her second degree, playing video games, or updating her Tomb Raider fan-blog.
Official Ashley Quenan website: aquenan.artworkfolio.com

















2.”Survive” by Priscillia Thomas
Priscillia Thomas is a graphic designer and illustrator residing near Paris, France. She had a few of her Tomb Raider fanworks published by the Advanced Creation Photoshop magazine, and was granted twice a “Daily Deviation” by DeviantArt staff members.
Almost born with a joypad in her hand, Priscillia has always drawn and painted video game illustrations, in many different styles.
Priscillia worked for a web and publishing agency before she was hired by Etam group in June 2010, when she joined the lingerie team as graphic designer. Her job now consists of creating prints and patterns for nightwear.
Official Priscillia Thomas website: priscillia.deviantart.com

















3.”Against the Elements” by Tansy Appleby
Tansy Appleby is a 21-year-old Zoology graduate and an amateur artist looking to turn professional. Ever since she first played Tomb Raider Tansy has loved Lara Croft, and wanted to be like her. As a result Tansy enjoys drawing Lara, and out of all her video-game fanart the Tomb Raider works prove to be most popular.
Official Tansy Appleby website: tansy9.deviantart.com

















4.”Discovering” by Johann “Papayou” Blais
Johann “Papayou” Blais is a young, French concept artist. Johann recently finished visual communication studies and began his career in 2010 with an internship at Cyanide Studio on the RPG adaptation of The Game of Thrones for the 360/PS3/PC.
After his internship Johann was hiff0000 as concept artist/matte painter by BUF Company. In the studio he worked on movies like Thor and several television ads.
Johann is currently working as independent concept artist and would like to work for a big video game studio on the other side of the Atlantic Ocean. You can follow him on twitter @PapayouFR.
Official “Papayou” website: papayoufr.deviantart.com

















5.”Hope” by Leska
Leska was born and currently lives in Crimea nearby the Black Sea. She has been drawing since age three, and is currently 18-years-old.
Leska just finished art school and currently is focusing on a secondary education at a specialty graphic art school with an emphasis in decorative and applied art.
Leska has been playing the original Tomb Raider games since age six, and the original is still her favorite PC game.
Official Leska website: 18lux-veritatis45.deviantart.com

















6.”Until my Last Breath I Will Fight” by Inna Vjuzhanina
Inna currently works as a translator, and in her free time obsessively studies ancient Egypt and painting techniques. The desire to pay Lady Croft a proper tribute was the reason Inna began to learn digital painting.
Official Inna Vjuzhanina website: aida20.deviantart.com

















7.”Mentor” by Stephene Hanks
Stephene Hanks lives in Alberta, Canada and at age 23 is currently studying nursing. Stephene’s hobbies include playing video games and drawing.
Official Stephene Hanks website: stealthhanks.deviantart.com

















8.”Born to Survive” by Keith Byrne
Keith Byrne is a 20-year-old aspiring artist. No stranger to ancient ruins, he was born and raised in Glendalough, Ireland. After studying art for a year Keith moved on to English, Culture and Media studies in the Institute of Art, Design, and Technology in Dun Laoghaire, Dublin where he is currently in his second year.
Keith was first introduced to Tomb Raider in 1996 at five years old and has been an avid fan of the series ever since. Lara Croft has often been the focus of Keith’s work. A little over a decade ago, Keith bought a Tomb Raider comic where he first saw Andy Park’s work. The illustrations had a profound effect on Keith and to this day, he still cites Park as his biggest artistic inspiration. Keith aspires to one day write and illustrate his own Tomb Raider fan-comic.
Official Keith Byrne website: keifus.deviantart.com

















9.”Everything Has A Beginning” by Tiphaine Vaudable
Tiphaine Vaudable – also known as Illyne – lives near Lyon, France. Drawing has been her passion for years and a way for Tiphaine to extend the adventures of Lara Croft.
In the near future Tiphaine would like to involve herself more seriously in art, hopefully in the world of comic illustrations.
Tiphaine is also a well-known cosplayer, recognized for her many Lara Croft costumes.
Official Tiphaine Vaudable website: www.illyne.com
















